坦克世界10月20日测试服曝光车辆模型修改
来源: 飞翔小编 2014/10/20 11:11:07 浏览量:292
坦克世界测试服今天曝光了SU-100、KV-85、猎豹等坦克模型被修改过,玩家们纷纷表示老毛子的坦克是不是又偷偷加强了?下面就跟小编一起来看看吧。
9.4 Model Changes
Posted on October 19, 2014 by Silentstalker — 32 Comments ↓
Hello everyone,
各位好,
in this post, you can find 9.4 model changes. Most are quite subtle. The patchnotes tell us that visuals of some models were fixed (you know, SU-100 and others). Well… not exactly. From what I could gather, what WG basically did is they fucked up the texture resolution in 9.3 and introduced some HD models with lowres textures. In 9.4, this is getting fixed.
在这个帖子中,你能够发现9.4模型的变化情况,大多都很轻微。补丁介绍中已经告诉我们了部分模型的外观已经进行了修正(你知道,SU-100和其它的)。好吧……也不完全是。从我收集整理的来看,WG基本上是搞砸了9.3版本的贴图分辨率,引入了部分低分辨率的高清模型。在9.4,这些都得以修复。
You can see it really nice on the SU-100 example, watch the mudguards (rightclick-view image for higher pic resolution – the pictures are big, so be careful):
SU-100 就是一个好例子,仔细看下挡泥板 (右键点击放大)
Jagdpanther gets a new track color and a brace for the gun:
猎豹有了一个新的履带颜色并且炮上多了一块铁环
KV-85 – top turret gets these purple… thingies, that detonate HE shells. Kinda important if you don’t want HE shells flying inside the space of your cupola, but nothing gamebreaking. Nevermind the missing mantlet, I removed it in the viewer when I was checking the space behind it for changes (gotta be thorough, you never know when WG fucks up)
KV-85——顶级炮塔多了这些紫色的东西,引爆HE弹用的,如果你不想HE飞进你的指挥塔内部,那这玩意还是很重要的,但并没有破坏游戏的平衡。别在意炮盾的缺失,为了查看它后面的空间,我在查看器里把炮盾去掉了(必须要彻底认真,不知道啥时候就被WG耍了)
M24 Chaffee – apart from slight recoloring of top turret, I haven’t found any changes in visual or collision model.
M24霞飞——除了顶级炮塔颜色轻微的变化,视觉或碰撞模型没有发现任何的变化。
RU251 – it’s widely known that in 9.3, the collision model is wrong, the turret doesn’t correspond to the visual model. In 9.3 common test, there was a bug where they moved the turret too low (it “sank” into the hull). In 9.3 release, they corrected the visual model but not the collision model, which remained “sunk”, now they are correcting it again.
RU251 – 都知道9.3 它的碰撞模型不正确,炮塔与视觉模型没有对应。9.3测试服中还有个bug,开发人员把炮塔弄的太低了,以至于陷进了车体里。正式版发布时,修正了视觉模型,但碰撞模型并没有,仍旧是陷在其中,现在这个版本,开发人员再次对它进行了校正。
Apart from these changes, there was a bug with the tracks of several vehicles (specifically Jagdpanther and Panther), where they acted weird, when it came to seeing them highlighted as silhouettes in WoT, I suspect this got fixed.
除了这些变化,几个车的履带还有个bug(特别是猎豹和黑豹),在轮廓变亮时它们的行为怪异,我怀疑已经得到了修复。
Oh and M41 Walker Bulldog got a depression buff actually – in 9.3, the vehicle has limited elevation (worse by 2 degrees) in the sectors between 70 and 169 degrees on each side (from the axis of the vehicle, facing front). This was corrected and now M41 has the same gun depression it has when facing the turret to the front all around. It’s not really a buff, it’s a bug fix – the worse depression was there before because the early model had some visual elements that caused clipping, which were removed when it came out.
哦,还有M41沃克犬俯角有了加强——在9.3,车身每边70-169°的范围内它的俯角有限制(差了大概2°)。现在被校正了,在M41炮塔指向前面各个方向时俯角都一样。这其实不是真正的加强,只是一个bug的修复——之前存在较差的俯角是由于早前的模型部分视觉元素剪影引起的,在放出之时已经删除了。